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Ryan Honey

Ryan Honey

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Ryan Honey
Hello! I am a Lead 3D Environment Artist and Lead Technical artist that has been working in AAA industry for 7 years. Ive got experience at Ubisoft, 3DRealms, Hasbro, Massive Damage, and a few other notable places. My assets are made with love and much technical detail goes into optimizing them and making them look good for their intended engines and uses. Enjoy and leave a review :) -Ryan